Martha12 wrote:I also don't use any writing software...
Just pencil and paper?
matiasw wrote:I'm very satisfied with Scrivener! I'm using both a stationary Windows computer and a Macbook for my work, and having Scrivener on both, combined with a cloud service like Google Drive (just copying your project files into Drive) makes it work seamlessly. Although, I have to say that the Windows version of Scrivener lacks some of the functionality from the Mac version. Copy-pasting text from Word can really be a hassle, becuase Windows Scrivener formats the text all wrong when copying it from somewhere else. I find that having every piece of material related to your project gathered in one place can be very time-saving - at least it is for me. Another thing I really like about Scrivener is being able to write every scene in it's own document, and then use the corkboard view to get a nice overview of the whole project with all the different scenes presented as titled cards.
matiasw wrote:I see, then a tool like Scrivener gets pretty redudant in your case. I'm probably leaning more towards the "architect" way of writing, so it's nice to have a way of organizing things. I always wanted to be able to sit down and write freely like that, but it usually just ends up in a jumble.
ziongoldilux wrote:Being a writer in this day and age entails you to be up to date with the latest writing tools. This list gives you the chance to choose which software is best for you. http://writersopt.com/book-writing-software-for-writers/
This package includes:
articy:draft SE - Upgrade to articy:draft 2 SE DLC
Create, communicate and maintain an overview of your game vision. With articy:draft, a well established professional game design tool, these things are easy.
Create interactive stories, develop characters, manage objects and locations in an all in-one highly visual game design tool. articy:draft makes writing for games blindingly easy with its strong focus on non-linear storytelling. Build branching stories or dialogues and at the same time manage dramaturgy and player experience. You can create mission trees, game state graphs, and skill or tech trees with our unique flow editor. articy:draft also allows planning your levels and game worlds, designing all the objects in your game and even export the data for further use.
articy:draft SE is the single-user version of articy:draft and features everything from the professional single-user application. So you can benefit largely from the integrated workflow and asset management functionalities. articy:draft is the breakthrough tool for game design, drastically increasing efficiency and a joy to use throughout the entire production.
Manage complexity in non-linear story structures with choices.
Write screenplay-like dialogue scripts and convert them into branching structures.
Experience your game early: "Play" your story structure in an interactive, PowerPoint®-like presentation mode.
Create templates for items, weapons, vehicles and fill your database.
Import assets and connect them to your design data.
Export your data: Create XML files, Excel® spreadsheets, or Word® documents.
Excel Export and re-import ("Excel roundtrip").
Spell checking in 25 languages.
Basic scripting with conditions and instructions.
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